![]() Generics on the other hand you would like to have a ton more. You have a more class points than what you really need. I suggest wearing robes with solipsist as you should not make contact (atleast not with dangerous enemies) You have plenty of ways to keep that Psi bar full. That being said, I was at 70% threshold endgame and couldn't care less. Just a quick word about soplipsism threshold, it's actually a bad thing ! It means that you will lose speed when having under x% Psi. You should unlock your 4th inscription at level 10 and use Movement + Healing + Regeneration + Wild Physical/Magical (of just physical until you find the dual). We will be getting 10 levels of equilibrium skills so no need to worry for this. Then, start holding to +Dex items for your second prodigy: Windtouched Speed. At level 20, I suggest looking what you total Str will be when equipping your +Str items and taking some Str points just to be sure to be able to unlock Superpower at level 25. You will want to hold to +Str items until level 25 for your first prodigy: Superpower. Many races are ok for Solipsist but the drawback of Yeek (low life) is easy to counter using +Life items and it's fast leveling and skills are quite good for Solipsistsįor stats, it will be very easy: Wil>Cun>Str>Con. I also did not use alchemists to get extra skill points so that whatever happens you can follow this walkthrough all the way to the end. You could "optimize" the build by floating points around. The objective of this guide is to make an easy to follow walkthrough for players which need help beating insane. Let me begin by saying there is many ways to win with solipsist. This guide will walk you through beating insane with Solipsist.
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